
GENNA
KHUDILAYNEN
Gameplay designer with a knack for improvising, overcoming challenges, managing & working with a team, maintaining a good overview and having an eye for detail.
GAME DESIGNER
Pizzapocalypse 2 (2026)
Lead Game Designer
Responsibility Highlights:
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Designing Core Loop, game pillars & macro
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Designing Enemy robots
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Upholding vision & team alignment
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Managed community & store page
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Publisher & Press Communications
3D Platformer
PC (Steam)
18 FTE
Unreal Engine
Use a pizza moveset engaging to all skill levels! Bounce, swing & explore different countries, and put a stop to the evil corporation ruining Pizza!
Drink Up, Cowboy! (2026)
Lead Game Designer
Responsibility Highlights:
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Designing Core Loop & Mechanics
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Used visual coding to prototype & iterate.
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Managed community & store page.
Management
PC (Steam)
7 People
Unreal Engine
Play a gunslinging bartender in the wild west! Using your trusty revolver, make & serve drinks and take out troublemakers!
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DREADTOME (2025)
Lead Game Designer
Responsibility Highlights:
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Aligned cross-discipline team.
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Designed core loop, weapons, enemies, levels.
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Used visual coding to prototype & iterate.
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Managed community & store page.
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Looked ahead & upheld quality of project.
FPS Adventure
PC (Steam)
200+ Reviews
(93% Positive)
23 People
~10 Months
Unreal Engine
Enter a corrupt and hostile library with the task of extracting forbidden knowledge from its tomes. Use your firearm and repulsor effectively to survive.

Pizzapocalypse (2024)
Lead Game Designer & Producer
Responsibility Highlights:
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Aligned cross-discipline team.
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Designed core loop, player, enemies, level.
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Used visual coding to prototype & iterate.
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Ensured team tasks were on time & prioritized well.
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Created & iterated on development pipelines.
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Managed stakeholders, press, marketing, store pages.
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Looked ahead & upheld quality of project.
3D Platformer
PC (Steam)
250+ Reviews
(96% Positive)
18 People
~12 Weeks
Unreal Engine
As a chef, master your pizza moveset to traverse a corporation-ridden city in this cartoony 3D platformer!

Twin-Stick Shooter
PC (Itch.io)
Solo
8 weeks
Unreal Engine
Manipulate time, and use your enemies' attacks against them with your deflection sword!
Turbo Tails (2023)
Game Designer
Responsibility Highlights:
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Concepting & Balancing.
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Designing core loop & weapons.
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Visual coding to prototype & iterate.
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Aligning team vision.​
Arcade Racer
PC (Itch.io)
15 People
8 weeks
Unreal Engine
Try to survive in an exhilarating 4 player mouse race!
Unleash chaos on your opponents with an arsenal of creative and powerful weapons!

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